Give two people a shared task and different ideas about how to finish it. Then make their words carry the requests, resistance and decisions. For this exercise, the fictional scene contains only spoken lines: no narrator, speaker labels, dialogue tags or stage directions.
The constraint is useful because it exposes missing information. If a reader needs to see an unseen gesture to understand a reply, the conversation must supply a natural clue. You do not have to make the speakers describe every movement. Give them a reason to mention the movements that matter.

Give the speakers different immediate goals
In the invented example below, Nola and Dev are deciding where to put a handmade paper tree at a Thanksgiving gathering. Nola wants the orange paper leaves noticed. Dev wants to leave the serving area clear. Neither person needs to be cruel or foolish for the scene to move.
Choose a movable object and two plausible positions before writing. Here, the options are the serving-table corner and a window ledge beside it. Keep those positions stable. If a third location appears in the ending without preparation, the solution may feel supplied by the writer rather than discovered by the characters.
Give each speaker something to protect. Nola has invested time in the centerpiece; Dev is thinking about plates and reaching hands. Both concerns can survive the resolution. That makes the negotiation more interesting than a quick winner and loser.
Establish the situation in natural speech
A line such as “Move your paper tree before I put the plates down” establishes an object, a task and pressure. It also gives the other speaker something to resist. Avoid a greeting that explains facts both people already know solely for the reader’s benefit.
Place names in speech only when they serve the exchange. One early use can establish who is being addressed. After that, alternate reliably. With two speakers, the reader can usually track the turns without hearing a name in every sentence.
Differentiate the voices
Nola notices appearance and frames requests as small experiments. Dev counts practical obstacles and asks direct questions. These are choices for these fictional people, not claims about any group or personality type.
You can vary sentence length, favorite details and tactics. One speaker may propose; the other may test. Do not make one voice so elaborate that the conversation becomes two unrelated monologues. Each reply should respond to something the previous line actually offered.
Make speech cause action
Here is an original dialogue-only scene. Nola speaks first, Dev second, and they alternate throughout. The scene ends after the final quoted line; all explanation stays outside it.
The Paper Tree
“Dev, don’t put the plates there. That’s where my paper tree goes.”
“Then where do the plates go? People need somewhere to start.”
“At the other end. The orange leaves look better against this wall.”
“The other end is where the serving spoons are. We’d have people reaching across the whole Thanksgiving dinner.”
“It’s only one little tree. I spent the morning folding those leaves.”
“And I would like them to survive the gravy. Could we try the window ledge?”
“Nobody will notice it behind the curtain.”
“I can pull the curtain back. Look, there’s enough room without bending any branches.”
“Don’t lift it by the trunk. The base is two pieces.”
“Both hands under the base, then. Tell me when it’s level.”
“A little toward you. There. But now the blank backs of the leaves face the room.”
“Can we turn the whole thing around?”
“Then the good side faces the glass. Wait. What if I turn just the leaves?”
“Will they come off?”
“They’re slipped onto paper loops. I can slide them around. Hold the base still.”
“All right. The plates fit on the corner now. Do you want the small stack or the large stack here?”
“The large one. And leave that little space beside it.”
“For what?”
“A spare orange leaf. We could write a note saying to look at the window.”
“I’d rather show them. I’ll hand out the plates and point to your tree.”
“You’ll remember while everybody’s asking where things are?”
“I can start with you. One plate, and have you seen the tree by the window?”
“Yes. Those leaves took all morning. Thank you for keeping them out of the gravy.”

Keep speaker changes readable
Give every new speaker a new paragraph. This follows the dialogue guidance in Purdue OWL’s quotation-mark guide. In this two-person exercise, each turn also opens and closes its own quotation marks. No speech runs across multiple paragraphs.
The alternating shapes in the accompanying diagram are a reading aid, not words to insert into the scene. If you add a third speaker, the simple alternating pattern stops being enough. For this draft, keep two voices and solve the identification problem within that limit.
Read and revise without narration
Read the scene aloud, taking a short pause at every paragraph. Then cover the setup paragraph and test whether the dialogue itself establishes the paper tree, plates, serving area and window. The setup can orient a learner, but it should not rescue an incomprehensible sample.
If a line depends on an invisible action, add a motivated response. “Tell me when it’s level” and the reply establish the adjustment without a direction such as “she straightens the tree.” If the voices merge, give each speaker a different kind of observation. If the disagreement repeats, make the next reply test a concrete solution.
Finally, trace the change. The tree moves from contested serving space to the window, its leaves turn toward the room, and Dev agrees to point it out. Both practical goals matter in the ending. A dialogue-only scene is ready when the spoken exchange lets the reader follow that change without a narrator stepping in to explain it.

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